ENGINEERING ESSENTIALS - PLTW (Year 1) 151
5 credits, grades 9-12
Engineering Essentials offers a multidisciplinary approach to teaching and learning foundational concepts of engineering practice, providing students opportunities to explore the breadth of engineering career opportunities and experiences and solve engaging and challenging real-world problems. By inspiring and empowering students with an understanding of engineering and career opportunities, Engineering Essentials broadens participation in engineering education and the engineering profession.
INTRO TO ENGINEERING DESIGN – PLTW Pre-requisite EE (Year 2) 252
5 credits, grades 10-12
Students are introduced to the engineering design process, applying math, science, and engineering standards to identify and design solutions to a variety of real problems. They work both individually and in collaborative teams to develop and document design solutions using engineering notebooks and 3D modeling software.
PRINCIPLES OF ENGINEERING- PLTW - Pre-requisite EE and IED (Year 3) 353
5 credits, grades 11-12
Through problems that engage and challenge, students explore a broad range of engineering topics, including mechanisms, the strength of structures and materials, and automation. Students develop skills in problem solving, research, and design while learning strategies for design process documentation, collaboration, and presentation.
2.5 credits, grades 10-12
The instructional program for Robotics introduces high school students to basic programming as well as problem solving strategies. This course will involve students in the development, building and fabrication of robotics chassis’. Students will work in teams to design, build, program, and document their progress. Topics may include motor control, gear ratios, torque, friction, sensors, decision making, propulsion systems, and locomotive systems. The objective of this course is to use a hands-on approach to introduce the basic concepts in robotics, focusing on mobile robots and illustrations of current state of the art research and applications.